std::recursive_mutex::lock

From cppreference.com

void lock();
(since C++11)

Locks the mutex. If another thread has already locked the mutex, a call to lock will block execution until the lock is acquired. A thread may call lock on a recursive mutex repeatedly. Ownership will only be released after the thread makes a matching number of calls to unlock.

The maximum number of levels of ownership is unspecified. An exception of type std::system_error will be thrown if this number is exceeded.

Contents

[edit] Parameters

(none)

[edit] Return value

(none)

[edit] Exceptions

Throws std::system_error when errors occur, including errors from the underlying operating system that would prevent lock from meeting its specifications.

[edit] Example

This example shows how lock and unlock can be used to protect shared data.

#include <iostream>
#include <chrono>
#include <thread>
#include <mutex>
 
int g_num = 0;  // protected by g_num_mutex
std::mutex g_num_mutex;
 
void slow_increment(int id) 
{
  for (int i = 0; i < 3; ++i) {
    g_num_mutex.lock();
    ++g_num;
    std::cout << id << " => " << g_num << '\n';
    g_num_mutex.unlock();
 
    std::this_thread::sleep_for(std::chrono::seconds(1));
  }
}
 
int main()
{
  std::thread t1(slow_increment, 0);
  std::thread t2(slow_increment, 1);
  t1.join();
  t2.join();
}

Possible output:

0 => 1
1 => 2
0 => 3
1 => 4
0 => 5
1 => 6

[edit] See also

tries to lock the mutex, returns if the mutex is not available
(public member function)
unlocks the mutex
(public member function)