std::mem_fn
Defined in header <functional>
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template< class M, class T > /*unspecified*/ mem_fn(M T::* pm); |
(1) | (since C++11) |
template< class R, class T, class... Args > /*unspecified*/ mem_fn(R (T::* pm)(Args...)); |
(2) | (since C++11) (removed in C++14) |
Function template std::mem_fn
generates wrapper objects for pointers to members, which can store, copy, and invoke a pointer to member. Both references and pointers (including smart pointers) to an object can be used when invoking a std::mem_fn
.
The overloads (2) were introduced in C++11 but removed in C++14 as defect #2048
Parameters
pm | - | pointer to member that will be wrapped |
Return value
std::mem_fn
returns a call wrapper of unspecified type that has the following members:
std::mem_fn Return type
Member types
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(until C++20) |
Member function
template<class... Args> /* see below */ operator()(Args&&... args); |
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Let fn
be the call wrapper returned by a call to std::mem_fn
with a pointer to member pm
. Then the expression fn(t, a2, ..., aN) is equivalent to INVOKE(pm, t, a2, ..., aN), where INVOKE is the operation defined in Callable. (Thus, the return type of operator()
is std::result_of<decltype(pm)(Args&&...)>::type.)
Each argument in args
is perfectly forwarded, as if by std::forward<Args>(args)....
Exceptions
(none) |
(until C++17) |
noexcept specification:
noexcept |
(since C++17) |
Example 1
Use mem_fn
to store and execute a member function and a member object:
#include <functional> #include <iostream> struct Foo { void display_greeting() { std::cout << "Hello, world.\n"; } void display_number(int i) { std::cout << "number: " << i << '\n'; } int data = 7; }; int main() { Foo f; auto greet = std::mem_fn(&Foo::display_greeting); greet(f); auto print_num = std::mem_fn(&Foo::display_number); print_num(f, 42); auto access_data = std::mem_fn(&Foo::data); std::cout << "data: " << access_data(f) << '\n'; }
Output:
Hello, world. number: 42 data: 7
Example 2
Demonstrates the effect of the C++14 changes to the specification of std::mem_fn
#include <iostream> #include <functional> struct X { int x; int& easy() {return x;} int& get() {return x;} const int& get() const {return x;} }; int main(void) { auto a = std::mem_fn (&X::easy); // no problem at all // auto b = std::mem_fn<int& >(&X::get ); // no longer works in C++14 auto c = std::mem_fn<int&()>(&X::get ); // works with both C++11 and C++14 auto d = [] (X& x) {return x.get();}; // another approach to overload resolution X x = {33}; std::cout << "a() = " << a(x) << '\n'; std::cout << "c() = " << c(x) << '\n'; std::cout << "d() = " << d(x) << '\n'; }
Output:
a() = 33 c() = 33 d() = 33
See also
(C++11) |
wraps callable object of any type with specified function call signature (class template) |
(C++11) |
binds one or more arguments to a function object (function template) |