C++ language
From Cppreference
This is a brief reference of available C++ constructs.
Contents |
[edit] General topics
[edit] Preprocessor
[edit] Comments
[edit] Keywords
[edit] ASCII chart
[edit] Escape sequences
[edit] History of C++
[edit] Flow control
[edit] Conditional execution statements
Different code paths are executed according to the value of given expression
[edit] Iteration statements
The same code is executed several times
- for executes loop
- range-for executes loop over a range (since C++11)
- while executes loop, checking condition before each iteration
- do-while executes loop, checking condition after each iteration
[edit] Jump statements
Continue execution at a different location
- continue skips the remaining part of the enclosing loop body
- break terminates the enclosing loop
- goto continues execution in another location
- return terminates execution of the enclosing function
[edit] Functions
The same code can be reused at different locations in the program
- function declaration declares a function
- lambda function declaration declares a lambda function
- function template declares a function template
- inline specifier hints the compiler to insert a function's body directly into the calling code
- exception specifications enforces the function to throw only specific exceptions or not to throw at all (deprecated)
- noexcept specifier enforces the function not to throw any exceptions (since C++11)
[edit] Exceptions
Exceptions are a more robust way to signal error condition than function return codes or global error variables
- throw expression signals an error and transfers control to error handler
- try-catch block catches exceptions originating from specific block of code
[edit] Namespaces
Namespaces provide a way to prevent name clashes in large projects
[edit] Types
- fundamental types defines basic character, integer and floating point types
- compound types defines types, holding several data members (essentially the same as class)
- enumeration types defines types, that are able to hold only one of the specified values
- union types defines types, that can hold data in several representations
- function types define function call signatures, that is the types of arguments and the return type
- decltype specifier defines a type, equivalent to the type of an expression (since C++11)
[edit] Specifiers
- cv specifiers specifies constness and volatility of a type
- storage duration specifiers specifies storage duration of a type
- constexpr specifier specifies that the value of a variable or function can be computed at compile time (since C++11)
- auto specifier specifies that the actual type shall be defined from the expression, assigned to the variable (since C++11)
- alignas specifier specifies that the storage for the variable should be aligned by specific amount (since C++11)
[edit] Literals
Literals are the tokens of a C++ program that represent constant values, embedded in the source code.
- integer literals are decimal, octal, or hexadecimal numbers of integer type.
- character literals are individual characters of type char, char16_t, char32_t, or wchar_t.
- floating-point literals are values of type float, double, or long double
- string literals are sequences of characters, which may be narrow, multibyte, or wide.
- boolean literals are values of type bool, that is true and false
- nullptr is the pointer literal which specifies a null pointer value (since C++11)
- user-defined literals are constant values of user-specified type (since C++11)
[edit] Expressions
An expression is a sequence of operators and operands that specifies a computation. An expression can result in a value and can cause side effects.
- value categories (lvalue, rvalue, glvalue, prvalue, xvalue) classify expressions by their values.
- order of evaluation of arguments and subexpressions specified the order in which intermediate results are obtained.
- operators allow the use of syntax commonly found in mathematics
Common operators | ||||||
---|---|---|---|---|---|---|
assignment | increment decrement |
arithmetic | logical | comparison | member access |
other |
a = b |
++a |
+a |
!a |
a == b |
a[b] |
a(...) |
Special operators | ||||||
static_cast converts one type to another compatible type |
- operator precedence the order in which operators are bound to their arguments
- alternative representations alternative spellings for some of the operators
[edit] Utilities
- Types
- typedef declaration creates a synonym for a type
- type alias declaration creates a synonym for a type
- attributes defines additional information about variable (since C++11)
- Casts
- standard conversions implicit conversions from one type to another
- const_cast conversion
- static_cast conversion
- dynamic_cast conversion
- reinterpret_cast conversion
- Memory allocation
- new expression allocates memory dynamically
- delete expression deallocates memory dynamically
[edit] Classes
Classes provide the concept of object-oriented programming in C++
- class declaration
- this pointer links to the current instance of a class in member methods
- access specifiers
- friend specifier grants access privileges to private/protected parts for non-member classes or functions
- initializer lists
[edit] Class-specific function properties
- virtual function specifier declares that a function is virtual.
- override specifier declares that a virtual function overrides another virtual function.(since C++11)
- final specifier declares that a virtual function can not be overridden in a inheriting class.(since C++11)
- explicit function specifier declares that a constructor or conversion operator can not be used in implicit conversions (since C++11)
- static function specifier declares that a function does not use class instance-specific data.
[edit] Special member functions
- default constructor initializes the object with default contents
- copy constructor initializes the object with the contents of another object
- move constructor initializes the object with the contents of other, temporary object, minimizing copying overhead (since C++11)
- assignment operator replaces the contents of the object with the contents of another object
- move assignment operator replaces the contents of the object with the contents of other, temporary object, minimizing copying overhead (since C++11)
- destructor releases claimed resources
[edit] Templates
Allows functions and classes to operate on generic types
- class template declaration
- function template declaration
- template specialization
- parameter packs (since C++11)